Welcome to the Grimoire blog
Welcome to the Grimoire blog. Personal thoughts, product updates, and lessons from a GM building the campaign manager for how GMs actually think.
Welcome! If you’re poking around Grimoire, glad you found this page. This is the part of the site where things are a little less polished and a little more personal. It’s where I write about what’s on my mind as I run games, build the tool, and watch other GMs work at their tables.
What you’ll find here
- DM tips & techniques
- Worldbuilding & lore
- Grimoire updates
Why a blog at all?
Building Grimoire isn’t separate from running games. Every campaign teaches me what’s missing. Every Discord conversation surfaces a workflow I hadn’t considered. Every bug report or feature request changes how I think about a part of the tool. And every change I ship to the product changes how I take notes at my own table the next week.
This is the place where that loop becomes visible. Personal thoughts on the craft of GMing, updates on what’s changing in the product and why, and the practical things I’m learning along the way: at the table, in code, and somewhere in between.
If you want updates without checking the site, the RSS feed is the cleanest path. New posts will land roughly monthly.
Related posts
Describe It Once. It's Canon.
Tell your AI about an NPC and watch it land in your campaign as real, connected, properly-kept-secret canon, the same shape you would build by hand.
Grimoire is no longer fantasy-only
Grimoire now ships seven base genres, stackable facets, and a 14th entity type, so your sci-fi, horror, or post-apocalyptic campaign stops looking like D&D.
Connecting Grimoire to Claude, now one click
The setup that used to need Node.js, mcp-remote, and JSON config edits is gone. Sign in to Claude, pick a campaign, you're connected.